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How to choose the right design pattern in .NET

How to choose the right design pattern in .NET
Doru Bulubasa
28 January 2026

After going through all the classic design patterns (creational, structural, and behavioral), the inevitable question arises:

“Ok… but which one do I use here?”

This article is the decision guide:

  • when a pattern is worth it

  • when it’s overengineering

  • what fits in modern .NET applications (Web API, Blazor, MAUI, microservices)


🎯 Why you should NOT “collect” patterns

A design pattern is not:

❌ a rule

❌ an obligation

❌ an architect’s medal

It is:

✅ a reusable solution to a known problem

✅ a common language among developers

✅ a way to reduce long-term complexity

👉 If you don’t have a clear problem, don’t introduce a pattern.

🧱 Quick recap – patterns and their purpose

🔨 Creational – how you create objects

Pattern

When to use it

Factory / Abstract Factory

when instantiation depends on context

Builder

when the object is complex

Singleton

when you have a single instance (⚠️ use with care!)

➡️ Very common in .NET + DI container


🧩 Structural – how you connect objects

Pattern

When to use it

Adapter

integrating external libraries

Decorator

adding behavior without inheritance

Facade

simplifying a subsystem

Proxy

lazy-loading, caching, security

➡️ Common in APIs, infrastructure, middleware


🔄 Behavioral – how objects collaborate

Pattern

When to use it

Observer

events, notifications

Strategy

interchangeable algorithms

State

state-dependent behavior

Template Method

fixed steps + extensibility

Visitor

new operations without modifying structure

Memento

undo / rollback

Command

decoupling between request and execution

➡️ Dominates business logic


🧠 How to choose the right pattern – practical guide

1️⃣ Do you have a REAL problem or just assume one?

Ask yourself:

  • Will this behavior change?

  • Are there multiple variants?

  • Is the code repeated?

❗ If the answer is “no”, don’t use a pattern.


2️⃣ Does the algorithm change or just the data?

Situation

Pattern

Multiple calculation methods

Strategy

Common steps + extensions

Template Method

Triggered actions

Command

 


3️⃣ Does behavior depend on state?

➡️ State Pattern

No infinite if/else, but separate objects.


4️⃣ Do you need extensibility without “breaking” existing code?

➡️ Visitor Pattern

Excellent for:

  • reports

  • export

  • multiple validations


5️⃣ Do you need decoupling?

Scenario

Pattern

events

Observer

complex subsystems

Facade

external integration

Adapter

 


⚖️ Pattern vs Overengineering

❌ Clear signs of overengineering

  • you have 5 interfaces for one class

  • you use Strategy with only one implementation

  • Factory that creates… only one class

  • “because that’s clean architecture”

✅ Good signs

  • easier to test code

  • local changes, not cascading

  • clarity for other developers


🏗️ Patterns + modern .NET architectures

🧱 Clean Architecture / DDD

  • Strategy → Domain logic

  • Factory → Aggregate creation

  • Command → Application layer

  • Observer → Domain Events


🌐 ASP.NET Web API

  • Facade → Service layer

  • Decorator → logging / caching

  • Adapter → external service integration


🖥️ Blazor / MAUI

  • State → UI state

  • Observer → UI notifications

  • Command → user actions


🧠 The golden rule

Patterns are tools, not goals.

Use them:

  • when the problem arises

  • when the code starts to “hurt”

  • when you want to communicate intent clearly


🧩 Mini-checklist before choosing a pattern

✔ Will this behavior change?

✔ Do I have multiple variants?

✔ Do I want decoupling?

✔ Does it increase readability?

✔ Does it help testing?

If you have at least 3 ✔, the pattern is worth it.


🏁 Conclusion

Design patterns do not automatically make you a better architect.

Good decisions do.

If you have gone through the entire series, you now have:

  • a common vocabulary

  • concrete examples in C#

  • real criteria for choosing

👉 Next level: apply them judiciously in your real projects.